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[GTS] Wywala na mapce P-GTS
Autor Wiadomość
kacpero1050 Offline
<3 Scania & Audi <3
***
ViP

Skąd: Wach [WOS]
Liczba postów: 418
Dołączył: 11/08/2014
Reputacja: 18
Podziękował: 328
Podziękowano mu 193 raz(y)
Post: #1
[GTS] Wywala na mapce P-GTS
Stworzę nowy zapis, kawałek podjadę i wywala do pulpitu, pomożcie Sad

Cytat:******** : log created on : Sunday April 19 2015 @ 14:09:33
14:09:33 : [sys] running on x86 / Windows XP (version 5.1) / Dodatek Service Pack 3
14:09:33 : [sys] DirectX version : 4.09.00.0904
14:09:33 : [cpu] GenuineIntel [ Intel® Pentium® 4 CPU 2.66GHz] at ~2660MHz.
14:09:33 : [cpu] Features utilized: fpu cmov mmx sse sse2.
14:09:33 : [sys] using QPC / ACPI (PM Clock) timer (thread affinity: 0), frequency 3579545Hz
14:09:33 : [mem] physical memory detected (1834480K/1374964K)
14:09:33 : [mem] virtual memory detected (2097024K/2063196K)
14:09:33 : [mem] Trying to allocate memory pool (409600K)
14:09:37 : [zipfs] base.scs: mounted ok, 12315 entries [0x5c4b8c77]
14:09:37 : [ufs] registered symlink from /custom_build/pl_pl to /
14:09:37 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x3bc25b98]
14:09:37 : [ufs] Home directory: 'C:/Documents and Settings/x/Moje dokumenty/German Truck Simulator'.
14:09:37 : Mounting extra package: C:/Documents and Settings/x/Moje dokumenty/German Truck Simulator/mod/(S14) SCANIA R730 6X4.scs
14:09:37 : [zipfs] (S14) SCANIA R730 6X4.scs: mounted ok, 88 entries [0xcf553a05]
14:09:37 : Mounting extra package: C:/Documents and Settings/x/Moje dokumenty/German Truck Simulator/mod/GTS.transmissions.scs
14:09:37 : [zipfs] GTS.transmissions.scs: mounted ok, 5 entries [0x2fda53d4]
14:09:37 : Mounting extra package: C:/Documents and Settings/x/Moje dokumenty/German Truck Simulator/mod/gTSflarepack_by_Samson.scs
14:09:37 : [zipfs] gTSflarepack_by_Samson.scs: mounted ok, 374 entries [0x760edaf2]
14:09:37 : Mounting extra package: C:/Documents and Settings/x/Moje dokumenty/German Truck Simulator/mod/Lamberet SR2 by Syncron for GTS.scs
14:09:38 : [zipfs] Failed to process incompatible zip entry: vehicle/wheel/saffy/rear.pmc
14:09:38 : [zipfs] Failed to process incompatible zip entry: vehicle/wheel/saffy/rear.pmd
14:09:38 : [zipfs] Failed to process incompatible zip entry: vehicle/wheel/saffy/rear.pmg
14:09:38 : [zipfs] Lamberet SR2 by Syncron for GTS.scs: mounted ok, 27 entries [0x565c10fb]
14:09:38 : Mounting extra package: C:/Documents and Settings/x/Moje dokumenty/German Truck Simulator/mod/Lights_by_wopito.scs
14:09:38 : [zipfs] Lights_by_wopito.scs: mounted ok, 4 entries [0x2bed6b89]
14:09:38 : exec /home/config.cfg
14:09:38 : [sys] Executing /home/config.cfg ...
14:09:38 : uset g_minicon "0"
14:09:38 : uset g_console "1"
14:09:38 : uset g_trackir "1"
14:09:38 : uset g_developer "1"
14:09:38 : uset g_cargo_sort "0"
14:09:38 : uset g_save_idx "1"
14:09:38 : uset g_mouse_control "0"
14:09:38 : uset g_steering_func_param "0.0"
14:09:38 : uset g_joy_axis_brake_dz "0.0"
14:09:38 : uset g_joy_axis_brake "7"
14:09:38 : uset g_joy_ff_gain "1.0"
14:09:38 : uset g_joy_axis_throttle_dz "0.0"
14:09:38 : uset g_joy_axis_throttle "7"
14:09:38 : uset g_joy_axis_ff "0"
14:09:38 : uset g_joy_axis_combine "0"
14:09:38 : uset g_joy_axis_steer_sens "0.6"
14:09:38 : uset g_joy_axis_steer_dz "0.0"
14:09:38 : uset g_joy_axis_steer "7"
14:09:38 : uset g_tutorial "0"
14:09:38 : uset g_mirrors "0"
14:09:38 : uset g_fatigue "1"
14:09:38 : uset g_police "0"
14:09:38 : uset g_subtitles "0"
14:09:38 : uset g_clock_24 "1"
14:09:38 : uset g_quality "2"
14:09:38 : uset g_reflection "1"
14:09:38 : uset g_mph "0"
14:09:38 : uset g_atrans "1"
14:09:38 : uset g_flyspeed "100.0"
14:09:38 : uset g_lang "pl_pl"
14:09:38 : uset g_colbox "0"
14:09:38 : uset r_gamma "1.0"
14:09:38 : uset r_path "12"
14:09:38 : uset r_msaa "4"
14:09:38 : uset r_fullscreen "1"
14:09:38 : uset r_mode "1024x768x32x60"
14:09:38 : uset r_device "gl"
14:09:38 : uset r_driver "gl"
14:09:38 : uset g_detail_veg "2"
14:09:38 : uset g_texture_usage_stats "0"
14:09:38 : uset g_fps "0"
14:09:38 : uset ds8_mix_channels "2"
14:09:38 : uset ds8_mix_depth "16"
14:09:38 : uset ds8_mix_rate "44100"
14:09:38 : uset ds8_reverse_stereo "0"
14:09:38 : uset s_acceleration "0"
14:09:38 : uset s_mix_channels "2"
14:09:38 : uset s_mix_depth "16"
14:09:38 : uset s_mix_rate "44100"
14:09:38 : uset s_sfx_enabled "1"
14:09:38 : uset s_music_enabled "0"
14:09:38 : uset s_sfx_volume "0.3"
14:09:38 : uset s_music_volume "0"
14:09:38 : uset s_reverse_stereo "0"
14:09:38 : uset s_device "ds8"
14:09:38 : uset r_vsync "1"
14:09:38 : uset r_quirks "0"
14:09:38 : uset r_anisotropy_factor "0.5"
14:09:38 : uset r_texture_detail "0"
14:09:38 : uset i_force_gain "1.0"
14:09:38 : uset i_feedback "1"
14:09:38 : uset i_joystick2 "-1"
14:09:38 : uset i_joystick1 "-1"
14:09:38 : uset i_deadzone "0.0"
14:09:38 : uset i_device "di8"
14:09:38 : uset m_invert "0"
14:09:38 : uset m_sensitivity "0.33"
14:09:38 : uset m_filter "0"
14:09:38 : uset g_view_dist "1.0"
14:09:38 : German Truck Simulator init ver.1.04 (rev. 26248)
14:09:38 : [gl] ICD OpenGL driver detected.
14:09:38 : [gl] driver: GeForce 8400 GS/PCIe/SSE2
14:09:38 : [gl] vendor: NVIDIA Corporation
14:09:38 : [gl] version: 3.3.0
14:09:38 : [gl] GL extensions: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
14:09:38 : [gl] GL_max_texture_size: 8192
14:09:38 : [gl] taking advantage of 'GL_multitexture'
14:09:38 : [gl] Sampler count: 4
14:09:38 : [gl] taking advantage of 'GL_ARB_fragment_program'
14:09:38 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
14:09:38 : [gl] taking advantage of 'GL_texture_border_clamp'
14:09:38 : [gl] taking advantage of 'GL_texture_compression'
14:09:38 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
14:09:38 : [gl] taking advantage of 'GL_texture_cube_map'
14:09:38 : [gl] taking advantage of 'GL_texture_env_crossbar'
14:09:38 : [gl] taking advantage of 'GL_texture_env_combine'
14:09:38 : [gl] taking advantage of 'GL_texture_rectangle'
14:09:38 : [gl] taking advantage of 'GL_transpose_matrix'
14:09:38 : [gl] taking advantage of 'GL_vertex_buffer_object'
14:09:38 : [gl] taking advantage of 'GL_ARB_vertex_program'
14:09:38 : [gl] Vertex attribute count: 16
14:09:38 : [gl] taking advantage of 'GL_shader_objects'
14:09:38 : [gl] taking advantage of 'GL_vertex_shader'
14:09:38 : [gl] taking advantage of 'GL_fragment_shader'
14:09:38 : [gl] taking advantage of 'GL_draw_buffers'
14:09:38 : [gl] taking advantage of 'GL_blend_color'
14:09:38 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
14:09:38 : [gl] taking advantage of 'GL_draw_range_elements'
14:09:38 : [gl] taking advantage of 'GL_rescale_normal'
14:09:38 : [gl] taking advantage of 'GL_secondary_color'
14:09:38 : [gl] taking advantage of 'GL_separate_spcular_color'
14:09:38 : [gl] taking advantage of 'GL_texture3D'
14:09:38 : [gl] taking advantage of 'GL_texture_edge_clamp'
14:09:38 : [gl] taking advantage of 'GL_texture_env_add'
14:09:38 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
14:09:38 : [gl] Max anisotropy factor: 16
14:09:38 : [gl] taking advantage of 'GL_NV_register_combiners'
14:09:38 : [gl] taking advantage of 'GL_NV_register_combiners2'
14:09:38 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
14:09:38 : [gl] taking advantage of 'GL_NV_texture_shader'
14:09:38 : [gl] taking advantage of 'GL_NV_texture_shader2'
14:09:38 : [gl] taking advantage of 'GL_NV_texture_shader3'
14:09:38 : [gl] taking advantage of 'GL_NV_fragment_program'
14:09:38 : [gl] taking advantage of 'GL_NV_fragment_program_option'
14:09:38 : [gl] taking advantage of 'GL_NV_fragment_program2'
14:09:38 : [gl] taking advantage of 'GL_NV_vertex_program2'
14:09:38 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
14:09:38 : [gl] taking advantage of 'GL_NV_vertex_program3'
14:09:38 : [gl] taking advantage of 'GL_generate_mipmap'
14:09:38 : [gl] taking advantage of 'GL_framebuffer_object'
14:09:38 : [gl] taking advantage of 'WGL_ARB_extensions_string'
14:09:38 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
14:09:38 : [gl] taking advantage of 'WGL_EXT_swap_control'
14:09:38 : [gl] taking advantage of 'WGL_ARB_pixel_format'
14:09:38 : [gl] taking advantage of 'GL_ARB_multisample'
14:09:42 : [gl] Detected support for 16x anti-aliasing.
14:09:43 : [gl] Detected support for 8x anti-aliasing.
14:09:43 : [gl] Detected support for 4x anti-aliasing.
14:09:43 : [gl] Detected support for 2x anti-aliasing.
14:09:43 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
14:09:43 : Rendering path available: GL1X
14:09:43 : Rendering path available: ARB1
14:09:43 : Rendering path available: NV1X
14:09:43 : Rendering path available: NV2X
14:09:43 : Rendering path available: NV3X
14:09:43 : Rendering path available: NV4X
14:09:43 : Rendering path available: ARB2
14:09:43 : Rendering path available: GL2X
14:09:43 : [dx9] Direct3D9 detected.
14:09:43 : [dx9] Number of adapters found: 1
14:09:43 : [dx9] Adapter #0: NVIDIA GeForce 8400 GS (nv4_disp.dll) [driver version: 6.14.13.3182]
14:09:43 : Rendering path available: SM2X
14:09:43 : Rendering path available: SM3X
14:09:44 : [gl] CDS init: OK
14:09:44 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:09:44 : [gl] wglCreateContext: OK
14:09:44 : [gl] OpenGL framebuffer context init OK
14:09:44 : [gfx] Created drawable (/procedural/truck0.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck1.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck2.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck3.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck4.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck5.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck6.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck7.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck8.tobj)
14:09:44 : [gfx] Created drawable (/procedural/truck9.tobj)
14:09:44 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:09:44 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:09:44 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:09:44 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:09:44 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:09:44 : [gfx] Created drawable (/procedural/water_env.tobj)
14:09:44 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:09:44 : Setting UI reference mode to: 1152x864...
14:09:44 : [snd] select device (ds8)
14:09:44 : [ds8] Available device : Podstawowy sterownik dźwięku ().
14:09:44 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
14:09:44 : [ds8] Initialization OK.
14:09:44 : g_ui_recache
14:09:44 : exit
14:09:48 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:09:48 : Loading city data ....
14:09:48 : Loading cargo descriptions ....
14:09:53 : game
14:09:54 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:10:03 : [fs] Unable to open file for reading. (/vehicle/truck/r620/gloss.png)
14:10:03 : [png] Can not load '/vehicle/truck/r620/gloss.png'
14:10:03 : [fs] Unable to open file for reading. (/vehicle/truck/r620/generic.dds)
14:10:03 : [dds] Can not load '/vehicle/truck/r620/generic.dds'
14:10:07 : Loading resource server data ....
14:10:07 : Loading road data ....
14:10:07 : Loading terrain data ....
14:10:07 : Loading railing data ....
14:10:07 : Loading building data ....
14:10:07 : Loading model data ....
14:10:07 : Loading prefab data ....
14:10:08 : Loading sign data ....
14:10:08 : Loading traffic lights data ....
14:10:08 : Loading vegetation data ....
14:10:08 : Loading hinges data ....
14:10:08 : Loading stamp data ....
14:10:08 : Loading movers data ....
14:10:08 : Loading animated models ....
14:10:08 : Loading sound item data ....
14:10:08 : Loading cargo data ....
14:10:08 : Loading company data ....
14:10:08 : Loading city data ....
14:10:08 : Loading cargo descriptions ....
14:10:08 : Map '/map/germany.mbd' loading started ....
14:10:12 : Map successfully loaded ....
14:10:12 : Starting the saved game (/home/save/1) ...
14:10:17 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/scania/r620.paint.dif_spec.add.env.mat'.
14:10:17 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/scania/chuj.dif_spec.add.env.mat'.
14:10:17 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/scania/chrom.dif_spec.add.env_nofresnel.mat'.
14:10:17 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/scania/glass.none_spec.add.env.tintadd.mat'.
14:12:28 : Creating save-game file (/home/save/autosave/game.sii) ...
14:13:38 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:13:38 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:13:38 : [gl] Context shutdown
14:13:38 : [gl] CDS shutdown: OK
14:13:45 : [gl] CDS init: OK
14:13:45 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:13:45 : [gl] wglCreateContext: OK
14:13:46 : [gl] OpenGL framebuffer context init OK
14:13:46 : [gfx] Created drawable (/procedural/truck0.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck1.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck2.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck3.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck4.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck5.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck6.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck7.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck8.tobj)
14:13:46 : [gfx] Created drawable (/procedural/truck9.tobj)
14:13:46 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:13:46 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:13:46 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:13:46 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:13:46 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:13:46 : [gfx] Created drawable (/procedural/water_env.tobj)
14:13:46 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:14:30 : ui t console:system_02
14:14:33 : cheat money
14:14:33 : CHEAT - $ 500000 money added.
14:14:33 : ui t console:system_02
14:17:47 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:17:47 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:17:47 : [gl] Context shutdown
14:17:47 : [gl] CDS shutdown: OK
14:17:57 : [gl] CDS init: OK
14:17:58 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:17:58 : [gl] wglCreateContext: OK
14:18:00 : [gl] OpenGL framebuffer context init OK
14:18:00 : [gfx] Created drawable (/procedural/truck0.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck1.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck2.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck3.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck4.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck5.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck6.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck7.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck8.tobj)
14:18:00 : [gfx] Created drawable (/procedural/truck9.tobj)
14:18:00 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:18:00 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:18:00 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:18:00 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:18:00 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:18:00 : [gfx] Created drawable (/procedural/water_env.tobj)
14:18:00 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:18:57 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:18:58 : [gl] Context shutdown
14:18:58 : [gl] CDS shutdown: OK
14:19:11 : [gl] CDS init: OK
14:19:11 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:19:11 : [gl] wglCreateContext: OK
14:19:11 : [gl] OpenGL framebuffer context init OK
14:19:11 : [gfx] Created drawable (/procedural/truck0.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck1.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck2.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck3.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck4.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck5.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck6.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck7.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck8.tobj)
14:19:11 : [gfx] Created drawable (/procedural/truck9.tobj)
14:19:11 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:19:11 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:19:11 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:19:11 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:19:11 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:19:11 : [gfx] Created drawable (/procedural/water_env.tobj)
14:19:11 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:23:42 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:23:43 : [gl] Context shutdown
14:23:43 : [gl] CDS shutdown: OK
14:23:45 : [gl] CDS init: OK
14:23:45 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:23:45 : [gl] wglCreateContext: OK
14:23:46 : [gl] OpenGL framebuffer context init OK
14:23:46 : [gfx] Created drawable (/procedural/truck0.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck1.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck2.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck3.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck4.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck5.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck6.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck7.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck8.tobj)
14:23:46 : [gfx] Created drawable (/procedural/truck9.tobj)
14:23:46 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:23:46 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:23:46 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:23:46 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:23:46 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:23:46 : [gfx] Created drawable (/procedural/water_env.tobj)
14:23:46 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:25:00 : Creating save-game file (/home/save/autosave/game.sii) ...
14:25:07 : Creating save-game file (/home/save/autosave/game.sii) ...
14:25:49 : Creating save-game file (/home/save/autosave/game.sii) ...
14:26:30 : ui t console:system_02
14:26:39 : cheat money
14:26:39 : CHEAT - $ 500000 money added.
14:26:40 : cheat money
14:26:40 : CHEAT - $ 500000 money added.
14:26:40 : cheat money
14:26:40 : CHEAT - $ 500000 money added.
14:26:41 : cheat money
14:26:41 : CHEAT - $ 500000 money added.
14:26:41 : ui t console:system_02
14:28:06 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:28:06 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:28:06 : [gl] Context shutdown
14:28:06 : [gl] CDS shutdown: OK
14:28:10 : [gl] CDS init: OK
14:28:10 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:28:10 : [gl] wglCreateContext: OK
14:28:10 : [gl] OpenGL framebuffer context init OK
14:28:10 : [gfx] Created drawable (/procedural/truck0.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck1.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck2.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck3.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck4.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck5.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck6.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck7.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck8.tobj)
14:28:10 : [gfx] Created drawable (/procedural/truck9.tobj)
14:28:10 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:28:10 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:28:10 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:28:10 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:28:10 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:28:10 : [gfx] Created drawable (/procedural/water_env.tobj)
14:28:10 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:32:06 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:32:06 : [gl] Context shutdown
14:32:06 : [gl] CDS shutdown: OK
14:32:33 : [gl] CDS init: OK
14:32:33 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:32:33 : [gl] wglCreateContext: OK
14:32:34 : [gl] OpenGL framebuffer context init OK
14:32:34 : [gfx] Created drawable (/procedural/truck0.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck1.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck2.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck3.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck4.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck5.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck6.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck7.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck8.tobj)
14:32:34 : [gfx] Created drawable (/procedural/truck9.tobj)
14:32:34 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:32:34 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:32:34 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:32:34 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:32:34 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:32:34 : [gfx] Created drawable (/procedural/water_env.tobj)
14:32:34 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:38:17 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:38:17 : [gl] Context shutdown
14:38:17 : [gl] CDS shutdown: OK
14:38:34 : [gl] CDS init: OK
14:38:34 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:38:34 : [gl] wglCreateContext: OK
14:38:35 : [gl] OpenGL framebuffer context init OK
14:38:35 : [gfx] Created drawable (/procedural/truck0.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck1.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck2.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck3.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck4.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck5.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck6.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck7.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck8.tobj)
14:38:35 : [gfx] Created drawable (/procedural/truck9.tobj)
14:38:35 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:38:35 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:38:35 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:38:35 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:38:35 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:38:35 : [gfx] Created drawable (/procedural/water_env.tobj)
14:38:35 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:43:10 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:43:10 : [gl] Context shutdown
14:43:11 : [gl] CDS shutdown: OK
14:43:28 : [gl] CDS init: OK
14:43:28 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
14:43:28 : [gl] wglCreateContext: OK
14:43:29 : [gl] OpenGL framebuffer context init OK
14:43:29 : [gfx] Created drawable (/procedural/truck0.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck1.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck2.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck3.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck4.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck5.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck6.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck7.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck8.tobj)
14:43:29 : [gfx] Created drawable (/procedural/truck9.tobj)
14:43:29 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:43:29 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:43:29 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:43:29 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:43:29 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:43:29 : [gfx] Created drawable (/procedural/water_env.tobj)
14:43:29 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:45:22 : [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/reefer/trailer.pmd'
14:45:22 : Cannot find company look : stokes for trailer.reefer
14:45:22 : [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/reefer/trailer.pmd'
14:45:22 : Cannot find company look : stokes for trailer.reefer
14:45:22 : [model] Unknown look name '' on model '/vehicle/trailer_eu/reefer/trailer.pmd'
14:45:22 : Unable to load trailer visual model with look: , variant: no_fridge ...!
14:45:22 : .\vehicle\trailer.cpp(439): ?load_visual_model@trailer_u@prism@@IAEXXZ: Wrong trailer model!

Говорят что крадут на Кавказе невест
И за кражу невест не берут под арест
Говорят что друзей там умеют ценить
Там без дружбы большой очень трудно прожить
Image
21/04/2015 05:27 PM
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Kierman007
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Post: #2
RE: [GTS] Wywala na mapce P-GTS
Masz jakieś modyfikacje ?
21/04/2015 06:21 PM
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 Podziękowań: kacpero1050
skaecik Offline
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Post: #3
RE: [GTS] Wywala na mapce P-GTS
Przede wszystkim o pomoc Mirka, jest nieoceniony.
Jak dla mnie:
14:45:22 : [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/reefer/trailer.pmd'
14:45:22 : Cannot find company look : stokes for trailer.reefer
14:45:22 : [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/reefer/trailer.pmd'
14:45:22 : Cannot find company look : stokes for trailer.reefer
14:45:22 : [model] Unknown look name '' on model '/vehicle/trailer_eu/reefer/trailer.pmd'
14:45:22 : Unable to load trailer visual model with look: , variant: no_fridge ...!
14:45:22 : .\vehicle\trailer.cpp(439): ?load_visual_model@trailer_u@prism@@IAEXXZ: Wrong trailer model!

Te linijki mówią o błędach w znalezieniu wyglądu firmy Stokes i nie wiem czym. Do tego
.\vehicle\trailer.cpp
to z tego co wiem nie jest poprawne z plikami gier SCS ale mogę się mylić. Dla pewności o co chodzi poproś Mirka by tu zajrzał.

Pozdrawiam,
skaecik

(Ten post był ostatnio modyfikowany: 21/04/2015 10:14 PM przez skaecik.)
21/04/2015 10:10 PM
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 Podziękowań: kacpero1050
kacpero1050 Offline
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Post: #4
RE: [GTS] Wywala na mapce P-GTS
Mam mod na scanie naczepę reefer , ale nawet i na oryginalnej mapce mnie wywaliło ?

Говорят что крадут на Кавказе невест
И за кражу невест не берут под арест
Говорят что друзей там умеют ценить
Там без дружбы большой очень трудно прожить
Image
22/04/2015 12:47 PM
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skaecik Offline
Kombinator... ;)
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Post: #5
RE: [GTS] Wywala na mapce P-GTS
Przejrzałem ja jeszcze raz Twój log... Na moje niewprawne oko...

14:45:22 : [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/reefer/trailer.pmd'

Nieznany wygląd Stokes dla naczepy reefer

14:45:22 : Cannot find company look : stokes for trailer.reefer
14:45:22 : [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/reefer/trailer.pmd'

Nie można znaleźć wyglądu firmy Stokes dla naczepy reefer

14:45:22 : Cannot find company look : stokes for trailer.reefer
14:45:22 : [model] Unknown look name '' on model '/vehicle/trailer_eu/reefer/trailer.pmd'

Nie można znaleźć wyglądu firmy Stokes dla naczepy reefer
Nieznany wygląd w modelu reefer/trailer.pmd

14:45:22 : Unable to load trailer visual model with look: , variant: no_fridge ...!
14:45:22 : .\vehicle\trailer.cpp(439): ?load_visual_model@trailer_u@prism@@IAEXXZ: Wrong trailer model!

Wrong trailer model.

Zły model naczepy.

Coś tu jest nie tak z samym modelem i definicjami firm dla tej naczepy. Usuń tę chłodnię, i sprawdź czy będzie działać. To tylko moje domysły. Dla pewności poproś Mirka (MirM) żeby przeczytał Twój log z gry. Poza tym że najlepiej poznać opinię Mirka, bo on najlepiej na tym forum czyta logi z gry, ja jestem zdania że tylko ta naczepa tworzy problemy. I ją powinieneś usunąć.

(Ten post był ostatnio modyfikowany: 22/04/2015 11:29 PM przez skaecik.)
22/04/2015 11:22 PM
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 Podziękowań: kacpero1050
MirM Offline
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Post: #6
RE: [GTS] Wywala na mapce P-GTS
@kacpero1050

Na GTS się nie znam, bo nigdy nie grałem.

Wydaj mi się, że masz problem z modem: "Lamberet SR2 by Syncron for GTS.scs".

Kod:
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Goście nie widzą linków. Proszę, zarejestruj się TUTAJ, żeby zobaczyć ukrytą treść .

Skasuj w/w mod i sprawdź.

Masz problem z grą lub modami - pisz o tym na forum. Na PW w takich sprawach nie odpowiadam.
27/04/2015 06:32 PM
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 Podziękowań: kacpero1050 , skaecik
skaecik Offline
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Post: #7
RE: [GTS] Wywala na mapce P-GTS
Więc ogólnie się zgadzamy, bo Lamberet to chłodnia, a chłodnia to reefer. Czyli tu jest problem. Poszukaj innej, bo może (na co wskazuje log wg mnie) jest troszkę niedopracowana, lub ma jakieś drobne błędy. Innej rady nie znajdziesz, szukaj lepszej po prostu. Sorry ze takie rozwiązanie problemu, ale innego raczej nie ma... Sad

01/05/2015 01:04 AM
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